Persona 5 Retro Game Cheats


  • Retro Games are items in Persona 5. Persona 5 / Royal Retro games can be played on the protagonist's TV and game console in their attic. In order to complete a game, they need to spend several sessions to complete each chapter. However, the protagonist will have to play through several minigames, which are assigned in specific ways depending on the chapter. The protagonist needs to clear them.
  • Persona 5: Cheats Persona 5 is the 6th installment of the Persona series and for those of you familiar with these games you will also know it is part of the wider Megami Tensei game franchise. You will become a vigilante in this game which is heaps of fun and has a quite unique storyline which is common in lots of these Japanese style games.

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For starters, Persona 5 is similar to other SMT games in that it comes with a New Game+ option, which should make it much easier to complete collections. Please note that skill cards, social stats, Persona compendium, equippable items, and money carry over, whereas other things do not. Some quick cheats. More to come later-Money-Person 1/2/3/4 Bullets/SP/HP-Personality Stats-Time of Day cheat. When in event, set number down by 1, and after event you will be back at beginning of time of day. Persona 5 Characters guide: social trees, confidants and party members detailed Gaming deals, prizes and latest news Get the best gaming deals, reviews, product advice, competitions, unmissable. The best place to get cheats, codes, cheat codes, walkthrough, guide, FAQ, unlockables, trophies, and secrets for Persona 5 for PlayStation 4 (PS4). Cheats for the retro games. Posted by 3 years ago. Community for Persona 5 and Persona 5 Royal Do not post P5R spoilers outside of the megathread Persona 5 is a role-playing game in which players live out a year in the life of a high school boy who gains the ability to summon facets of his psyche, known as.

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Game Cheats:

Unlock Alternate Endings:
When you complete the indicated task(s) the corresponding ending will become unlocked.

Bad Ending 1:
Ignore the deadline for the palace without getting the treasure inside. Skipping this opportunity will set you on the course for the first bad ending.

Bad Ending 2:
This ending will depend on your choices in your interrogation with Sae Niijima on November 20th. If you reveal who your fellow Phantom Thieves are to Sae during this scene you will get the second bad ending.

Bad Ending 3:
The final bad ending will depend on the decision you make in the final dungeon. During a dialogue exchange, select the 'Is it really the right world?' line to begin the third bad ending.

Good Ending:
This ending involves avoiding ALL three bad endings. Reach December 24th, talk with Igor in the final dungeon, and select not fight him to get the good ending.

True Ending:
If you get the treasure from the palace by the deadline, never cooperate with Sae Niijima during your interrogation with him on November 20th, do not select the 'Is it really the right world?' dialogue in the final dungeon, and refuse the deal and agree to fight Igor on December 24th. After the fight, you will be on the course to get the true ending.

Retro

Christmas Presents:
When you complete the game and have a Cooperation Level 10 girl you will get a Christmas present that can be carried over to New Game+ mode. The Christmas present will be a new item that gives a powerful ability. Listed below are the various Christmas presents, where they are located and it's ability.

Star and Hifumi:
The item is located in Kanda. The item you get is the Spear Shogi Piece, which lets you run away from the battle at the same time.

Moon and Yuki:
The item is located in Akihabara. The item you get is the Report Outline, which lets you access ALL XP effects from Mishima's route.

Sun and Toranosuke:
The item is located in Shibuya Station Plaza. The item you get is the High-Grade Fountain Pen, which lets you unlock 'Hold Up' negotiations.

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Judgment and Sae:
The item is located in Yongenjaya Alleyway. The item you get is unknown

Emperor and Yusuke:
The item is located in Shibuya Station Underground Street. The item you get is The Painting Of Desire And Hope, which lets you make any skill card.

Hierophant and Sojiro:
The item is located in Le Blanc. The item you get is the Recipe Note, which lets you make Coffee and Curry.

Lovers and Anne:
The item is located in Shibuya Underground Mall. The item you get is the Magazine With Anne On The Cover, which lets you re-enter negotiations after the 'Hold Up' fails.

The Magician and Morgana:
The item location is random. The item you get is Morgana's Scarf, which lets you steal items from the enemies while attacking them with the protagonist.

Priestess and Makoto:
The item is located in Aoyama Itchome Station. The item you get is Puchimaru-kun's Calculator, which lets you see the enemy skills and item drops during Analysis.

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Persona

Empress and Haru:
The item is located in Central Shibuya. The item you get is the Coffee-Dyed Handkerchief, which lets you cultivate vegetables faster.

Chariot and Ryuji:
The item is located in Central Shibuya Arcade. The item you get is the Sports Watch, which lets you remove negative status ailments from your teammates.

Hermit and Futaba:
The item is located in Le Blanc. The item you get is the Promise Note, which lets you unlock Field Support.

Fortune and Chihaya:
The item is located in Shinjuku. The item you get is the Tarot Cards Of Fate, which lets you unlock ALL available fortune telling.

Strength and Caroline and Justine:
The item is located in Central Shibuya. The item you get is the Prisoner's Cell Key, which lets you unlock ALL available fusion methods.

Hanged Man and Iwai:
The item is located in Central Shibuya. The item you get is the Gecko Tile, which lets you access ALL the gun customizations.

Death and Tae:
The item is located in Medical Clinic. The item you get is the Dog Tag, which lets you purchase ALL available items at the Medical Clinic.

Temperance and Sadayo:
The item is located in Outside School. The item you get is the Endless Coupons, which lets you unlock ALL available special messages.

Devil and Oya:
The item is located in Newcomer Bar. The item you get is the Top-Secret Memo, which lets you have your alert level in Palaces at zero.

Tower and Shinya:
The item is located in Akihabara Arcade. The item you get is the Gun Controller, which lets you access ALL available gun techniques.

Unlock New Game+ Mode:
When you have completed the game New Game+ mode will become unlocked. In New Game+ ALL skill cards, social stats, money, Persona compendium, weapons, armour, and other pieces of equipment will be carried over to your next playthrough. Character level, cooperation level, equipped Personas, consumable items (Valentine's Chocolates remain), and items except weapons, armour, and other pieces of equipment do not carry over to New Game+. Note: Battling Caroline and Justine, fusing Satanael, and an extra difficulty mode are part of New Game+ mode.

Persona 5
Basic Information
Video Game
Atlus
Atlus, Deep Silver
Third-person
Urban Fantasy
Megami Tensei
Persona
Predecessor title
Persona 4
RPG, Social Simulation
Blu-ray
DualShock 4 Controller
PlayStation 3 and PlayStation 4
Retail Features
Ratings
International Release Date(s)
PlayStation 3 and PlayStation 4
April 4, 2017
Japanese Release Date(s)
PlayStation 3 and PlayStation 4
September 15, 2016
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
Achievements
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Persona 5 Royal Cheats

Persona 5 Retro Game Cheats

Persona 5 is a role-playing game released for PlayStation 3 and PlayStation 4. It is the sixth entry in the Persona series. The game is set in modern-day Tokyo, and follows the Phantom Thieves of Hearts, a vigilante group of high-school students who work to reform society by stealing the desires of corrupt adults.

Persona 5 is considered to be one of the greatest role-playing games of all time.

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  • 2Plot

Gameplay[edit | edit source]

Like other games in the Persona series, Persona 5 features a silent protagonist, whose real name is chosen by the player.

Plot[edit | edit source]

Joker (whose real name is determined by the player), the leader of the 'Phantom Thieves of Hearts', is arrested during a heist. After being beaten and drugged by the police, Joker is interrogated by prosecutor Sae Niijima about the group and their mysterious exploits in 'another world'.

Six months prior, the high school student who would become Joker arrives in Tokyo. Wrongly charged for assault (in actuality, he protected a woman from a drunken man on the street, who injured himself and sued the boy out of pettiness) and expelled from school, the protagonist has been put on a year-long probation in Tokyo. He is placed under the supervision of Sojiro Sakura, the owner of Café LeBlanc, and enrolled as a second-year student at Shujin Academy. A number of strange events occur upon his arrival: besides a mysterious app appearing on his phone, he enters the 'Velvet Room' in a dream, where he is warned by its proprietor Igor that he must 'rehabilitate' himself to avoid ruin.

Kamoshida Arc[edit | edit source]

On his way to the first day of class, the protagonist encounters two fellow students, part-time model Ann Takamaki and track athlete-turned-delinquent Ryuji Sakamoto, as well as the school's volleyball coach, Suguru Kamoshida. After Ann is somewhat unwillingly driven to school by Kamoshida, Ryuji walks with the protagonist to school. However, Ryuji's mutterings about Kamoshida connect with the app, transforming Shujin into a mysterious castle. Soon after, the boys are attacked by guards under the command of a being resembling Kamoshida. On the verge of being killed by Kamoshida's forces, the protagonist awakens to his Persona power, Arsène, and flees with Ryuji. As they search for an exit, they rescue a strange cat-like being named Morgana, who leads them out of the castle in return. Finding themselves late for class, they realize that Shujin has returned to normal.

The next day, Ryuji convinces the protagonist to return to the castle to investigate both its connection to the school and the possibility of other students being trapped inside. After realizing the app's use, the two return to the castle, where they encounter Morgana again.

Development[edit | edit source]

Reception[edit | edit source]

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